In general, to solve for position at some time, you could use this process:
Split everything into two components: horizontal and vertical. First, find the initial velocity components. Then calculate position for each component.
Horizontal is easy, assuming no forces act on the projectile such as wind resistance. The velocity remains constant. So just calculate the initial horizontal velocity. Given the initial horizontal position, the horizontal position at t is velocity times t plus original position.
Vertical is not much harder: velocity changes at a constant rate of acceleration, g. Use SUVAT equations like above, given your initial vertical velocity component, u.
You need one extra step: find time of impact, and "normalise" above equations so start time is 0 and end is 1. When the projectile hits the ground, vertical displacement is zero; so using your SUVAT equation, solve to find the two values of $t $ that satisfy it. Obviously you want the greater value, since the first will be the launch.
Initial velocity components
Given angle theta, calculate horizontal and vertical velocity components:
v_x = v \sin \left(\theta\right)
v_y = v \cos \left(\theta\right)
A right-angled triangle could be drawn to depict the relationship. $v $, $v_x $ and $v_y $ form the sides, with $\theta $ being the angle between $v $ and $v_x $.
Feynman beat me to it with his very succinct answer; perhaps mine gives a helpful introduction to how his formulae could be obtained.