My son just discovered the 240 FPS slo-mo setting on my iphone6. He used it along with his latest obsession - scale model pullback cars - to make some pretty cool video for a project. Apparently, most days at recess they go drive their cars across a crack in the sidewalk behind the school and watch them wreck.
He and I were both amazed at how cool this looks played back at 30 FPS. It definitely has the look of normal sized car crashing in slow motion. At 60 FPS it approximately looks about as if it were an actual non-scaled car.
My question is - What's the relationship between the scale of the model car (1:40) and the slowing down of video (4x slower) that makes this look like full scale? Is there a specific ratio that does it? Does it assume the weight of the model was scaled the same as the size?
Another similar effect would be keeping the mass the same, but changing the acceleration of gravity to produce action which looks sped up or slowed down from what we are used to.
This was shot 240 FPS and played back at 1/8 speed, which makes it look slow motion even for a full size car. Not the precise match of my question, but fun to watch!