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Geometric object with magnitude (length) and direction.

1 vote

In 2D space, how to calculate the direction to hit a moving projectile from a position?

So we have $\vec A, \vec B, \vec v_2$ and $|\vec{v_1}| = s_1$. We can represent the vector $\vec{v_1}$ as follows: $$ \vec d = \vec B - \vec A \\ \vec B + \vec v _2 t = \vec A + \vec v _1 t \\ \vec v_ …
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