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Kyle Kanos
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Minimize initial velocity of projectile to arbitrary point

I'm supposed to shoot a projectile from the origin to a point $(x_0 , y_0)$ with minimal initial velocity $v_0$. (no air resistance; regular gravity)

The flight time should be $T=\frac{x_0}{v_x}$. Plugging in to the equation for y, I get $$y_0=\frac{-g}{2}\frac{x_0^2}{v_x^2}+\frac{x_0v_y}{v_x}$$

Recalling that $v_x = v_0\cos{\theta}$ and $v_y = v_0\sin{\theta}$ and some algebra yields: $$v_0=\sqrt{\frac{gx_0^2}{2\cos^2{\theta}(x_0\tan{\theta}-y_0)}}$$

To minimize initial velocity, I figure I have to take $\frac{dv}{d\theta}$, set it to 0 and hope for a minimum. This is prohibitively complicated. Am I missing some intuition about how the components are independent of each other in finding the minimum velocity (maybe minimize $v_y$ separately)? $\theta=\frac{\pi}{2}$ seems to make $v_0$ the smallest (by blowing up the denominator), but that would be shooting the object straight up, which doesn't make sense.

PenciL
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