# Difference between geometrical cross section / total cross section and differential cross section (scattering)

I am trying to understand the difference between the 3 above mentioned terms but i have it hard to picture each of them. I know that the geometrical cross section would be the physical area for which we would have a collision (billiard spheres) and i know that the scattering cross section if we have a charged nucleus and an electron colliding with it, will be bigger then the physical cross section of the nucleus. But what i cannot understand are the following 3 things:

How does the total cross section in case of a scattering event looks like? Like how to visualize that.

How is it related to the differential cross section (geometrically). I assume if i integrated in spherical coordinates the diff. cross section I should get the total one.

And most importantly ,we were given the following formula without actually showing the logic of how it was derivated:

Total rate $$W_r$$ of scattering events $$dN_s$$ per unit of time:

$$W_r = dN_s/dt = J \cdot N_t \cdot \sigma_{tot}$$, where

J is the flux density, $$N_t$$ is the number of the nuclei of the target object and $$\sigma_{tot}$$ is the total cross section.

If there are links/ docs with detailed explanation to the above 3 questions (specially the last one) and about the Rutherford scattering, that would also help!

Consider what impacts the number of scatter events that you expect, simply by the units of these things. The stronger your beam of incident particles, the more scatter events. That's a linear dependence. Thus the $$J$$ factor. Units are projectiles per area per time. For the number of scatter centers, same thing, if you got twice as many you'll get twice as many scatters, thus the $$N_t$$ factor. Units are just the number that you put in the way of your beam. Then the cross section, as above, in units of area. Multiply that together, gives units of events per time, i.e. your scatter rate.