We have a lot of good Newtonian physics simulation software out there (Bullet, PhysX, Havok, etc.), but I see none good for simulating atomic interactions (going deeper). I like to build one for educational and gaming purposes, but I need some good references (book, paper, ...) to implement the logic. Any suggestions, critics, etc. are welcome. For now, I have been looking into dozens of WIKI papers, but all speak about the atomic structure and not about their interactions.
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1$\begingroup$ Maybe this article will offer some help: aip.scitation.org/doi/10.1063/…. $\endgroup$ – Deschele Schilder Aug 16 '20 at 8:39
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1$\begingroup$ I think this one is even more useful: phet.colorado.edu/sims/html/atomic-interactions/latest/… $\endgroup$ – Deschele Schilder Aug 16 '20 at 8:42
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$\begingroup$ Needs to be free. I have no budget to buy papers :( $\endgroup$ – John T Aug 16 '20 at 8:43
I could find these for you:
- first article
- second one
- the third article
- a fourth one
- a last one, for which you have to click on the three dots, under, and click on PhET website... after which you arrive at a site where everything's free.
Maybe some can offer some help, and others can't. I don't know exactly what you're looking for.
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$\begingroup$ Thank you for the insights. Will start with something. Basic rules for atom interactions is Exactly what I need. Like if I put 2 atoms besides - do they repel or attract based on their properties and what happens when I smash 2 atoms together at current speed, and so on. I think the
phet
simulation gets close to what I need, but it's not complete and miss the theory behind that simulation. $\endgroup$ – John T Aug 16 '20 at 12:16