I'm doing a simulation involving collisions, I'm using glass marbles, based on testing I've noticed that the higher the magnitude of the velocity of the marble hitting another marble at rest the higher the pitch of the collision.
With a small magnitude, let's say you move one marble carefully to touch another marble the sound will be lower as well as the pitch of the sound, all these tests are based on trial and error, there are no math or physics equations involved, my question is, is my claim true? Do any of you know the proper relation between these 2 variables?