A black body in empty space in the CMB rest frame should (discounting starlight) come to an equilibrium temperature of around 2.7 K.
However, if the body is moving relative to the CMB frame, one side of the sky will appear hotter, and the other side colder, and it is not immediately obvious that these effects will balance out; in fact, it seems like the hot side should win, as absorbing higher-frequency photons from the front side should decelerate the body unless its speed is maintained by some other force, gradually converting its kinetic energy in the CMB rest frame into heat.
To find the equilibrium temperature it seems that I would need to integrate over the surface of a sphere, applying the formula for the relativistic Doppler effect to find out what the apparent temperature of the sky is in every direction at a given velocity. However, I am unsure how to properly account for the relativistic aberration, which causes the view to contract towards the front and expand in the back, which would alter the distribution of radiative power over the surface of the black body even apart from frequency-shifting effects.
What's the right way to approach this?
EDIT: Here's the best I've got so far:
http://arxiv.org/pdf/1503.05845v3.pdf gives a formula for the thermal distribution of the sky in the forward hemisphere (as measured in the rest frame). A model that covers the entire sky would be better, but I figure this will at least serve as a good first-order estimator. (Turns out to be pretty much the same formula you can get from Wikipedia, but getting it from an academic paper on interstellar travel makes me feel more confident that it's actually the correct formula to use.)
So, half of the incident radiation looks like this:
$T = T_0 \frac{\sqrt(1 - b^2)}{(1-b~cos(t))}$, where $b = v/c$.
To find the equilibrium temperature, we need to integrate the power received over the whole sky; or, in this case, half the sky, 'cause the model is only valid for backwards-moving photons. To do that, we raise the temperature to the 4th power; unit conversion constants don't matter 'cause we'll just be converting this back into a temperature later with a quartic root. The total power from half the sky should then be given by
$P = T_0^4 (1-b^2)^2 \int_{0}^{\pi/2} (sin(\theta)/(1-b~cos(\theta)))^4 d\theta$
This is a really nasty integral, and but with the help of Wolfram Alpha I get:
$P = T_0^4 \frac{(1-b^2)^2}{6~b^4} (\frac{6 (3 b^2-2) arctanh(\frac{b+1}{\sqrt(b^2-1)})}{(b^2-1)^{3/2}}-\frac{b (-2 b^4+5 b^2-6)}{1 -b^2}+3\pi)$
But this looks very wrong. It, too, peaks before b = 1. Maybe it should do that, but that seems very counterintuitive to me. This makes me think that something, somewhere along the way, has gone very wrong. It also starts out predicting less-than-baseline power when b gets close to zero, but that's to be expected- it's ignoring the whole aft hemisphere, so the approximation should only be good for large values of b.
Soldiering on for now, we can get back to a temperature by taking the fourth root:
$T = T_0 \frac{\sqrt(1-b^2)}{1.5651~b} (\frac{6 (3 b^2-2) arctanh(\frac{b+1}{\sqrt(b^2-1)})}{(b^2-1)^{3/2}}-\frac{b (-2 b^4+5 b^2-6)}{1 -b^2}+3\pi)^{1/4}$
And that predictably also looks very wrong. See this graph.
Now, my first thought was that maybe we can't actually ignore the aft hemisphere and still get good results; photons coming in mostly from the side but with a slight forward component will end up coming in from the front, and those transverse photons might end up providing a significant fraction of the total power flux at high beta. But even without that, the power should never go down; even if they are concentrated into a smaller viewing cone, you don't start hitting fewer photons by going faster, and the ones you do hit will always be higher energy.
So, where am I going wrong?