The point of contact of the wheel with the street is actually stationary, provided the wheel does not slip. This is due to assuming the friction the street exerts on the wheel at the point of contact is sufficiently high.
However, this is only true for a particular instance! The very next moment, the point of contact, P, is no longer is contact with the street, and a new point of contact is elected. That is to say, the point of contact is not a real point on either the wheel or the street over an finite period of time. Basically, the wheel is in pure rotation about P, but only in that instant in time. If it were in pure rotation about P continually, the axis would not move, and the wheel would orbit into and out of the ground about that point, which is rather physically impossible.
Because P is instantaneously stationary, P is the instantaneous centre of rotation, and hence, there is instantaneous pure rotation about P.
In my opinion, one of the best ways to visualise the point P being stationary for a certain point in time is to consider the velocities of points on the wheel, and to consider them as two components: the component of velocity that is due to the translative motion of the wheel, and the component of velocity due to the wheels rotation. Then, add the components. Here is a diagram illustrating that:
Note how the actual velocities of points on the wheel are perpendicular to the line connecting that point and the point of contact. Hence, the wheel is (instantaneously) in pure rotation about the point of contact.