How to get the linear and angular acceleration generated by a force vector field? I am working on a physics simulation and I have to calculate the angular acceleration in degrees per seconds squared around the point on the object located relatively to the center of a vector field (0,0) and the linear acceleration in Meters per seconds squared.
Every vector in the vector field represents a force in Newton pointing in the direction of the vector. This is based in a side viewed 2-D world. Hope you have a way to do it.
 A: Let exist a generic 2D space, and there is a 2D object in that space, called $S$. The point $\mathbf r = (x, y, z)$ is a generic point of the space, while $\mathbf r' = (x', y', z')$ is a generic point inside $S$. Let a force field $\mathbf F(\mathbf r, t)$, which means, at each point $\mathbf r$, in a given time $t$, there is a force $\mathbf F$, given by $\mathbf F = \mathbf F(\mathbf r, t)$. Since it is 2D, our vectors lies inside a plan. In a given point $\mathbf r'$ the object $S$ has a density $\sigma = \sigma(\mathbf r')$.
To make things more general, let's think in a real field $\mathbf E(\mathbf r, t)$. The field is linearly related to the force by parameter $q$: 
$$\mathbf F = q\mathbf E = m\frac{d^2\mathbf r}{dt^2}$$
Where $q$ is a field parameter inherent to the object $S$.
For example, if $\mathbf E$ is an electric field, then $q$ will be the total charge of the object $S$. If $\mathbf E$ is an gravitational field, then $q$ is the total mass of the object $S$. The density $\sigma$ is surface density of the field parameter. Hence, if $\mathbf E$ is an electric field, $\sigma$ is the surface charge density of object $S$ in a given point $\mathbf r'$. If $\mathbf E$ is an gravitational field, $\sigma$ is the surface mass density of object $S$ in a given point $\mathbf r'$.
Notice:
$$
q = \iint_S dq = \iint_S \sigma(\mathbf r')dS
$$
Where $q$ is the total charge, or the total mass, etc, of the object.

Linear Dynamics
Now, let's go to the dynamics. The linear motion: $\mathbf F = q\mathbf E$. Therefore, the force of the whole object, is an integration:
$$
\mathbf F = \iint_S\mathbf Edq = \iint_S\mathbf E(\mathbf r', t)\sigma(\mathbf r')dS
$$
The force then, can be related to its linear acceleration $\mathbf a$ (m/s$^2$) using:
$$
\mathbf F = m\mathbf a = m\frac{d^2\mathbf r}{dt^2}
$$

Rotational Dynamics
It will rotate around their center of mass, which can be computed with an integration around the whole object $S$:
$$
\mathbf R_{cm} = \frac{1}{q}\iint_S\mathbf r'\sigma(\mathbf r')dS
$$
Since $S$ is two-dimensional, then this will be a surface integral. Same way, the torque of the object when rotated around the center of mass:
$$
\mathbf \tau = \iint_S (\mathbf r' - \mathbf R_{cm})\times\mathbf E(\mathbf r', t)\sigma(\mathbf r')dS
$$
If you know the shape of the object and its density, you can do the integration manually and then plug the result in the computer. I recommend this method. If you don't know the objects shape, you can do the integration numerically (which will take time, and often not suited for a real time simulation). The torque and the angular aceleration $\alpha$ (rad / sec$^2$) are related. So as the angular momentum and the angular speed $\omega$ (rad / sec).
$$
\tau = \frac{dL}{dt},\quad\quad\quad
\tau = I\alpha,\quad\quad\quad
L = I\omega, \quad\quad\quad 
\alpha = \frac{d\omega}{dt}
$$
where, $I$ is the inertia tensor of the object. Since we are all in 2D here, the angular momentum and the torque will be in a single direction: The direction perpendicular to the 2D plan everything happen. And the inertia tensor will collapse to a single number: The moment of inertia when rotation axis is at the center of mass is calculated:
$$
I = \iint_S\mathbf (\mathbf r' - \mathbf R_{cm})^2\sigma(\mathbf r')dS
$$
