Im working on project where I should simulate glider soaring. The goal is to create gliders that will look for regions with hot upwinds using evolution algorithms. That shouldn't be problem.
What I have problem with, is how to simulate the atmosphere with wind and temperature? I've read that meteorological simulators divide space into 3D matrix and compute temperature, pressure and wind speed for every cell.
What would be the simpliest atmosphere model I could use using 3D matrix? Please provide equations and example on how to compute.
Something like this http://hint.fm/wind/ but in 3D would be perfect, but it could be more simpler. I thought about matrix holding temperatures and differences in adjacent cells would give me vector with wind direction and speed but I'm not sure if that would work and if it isn't too easy for my simulation.