What resources on numerical relativity/simulation would be suitable for a primarily theoretical computer science background [algorithms analysis, complexity theory, etc.]? Importantly, while I'm planning to take an introductory graduate general relativity class next semester, I don't yet have background on the relevant physics (though I do understand basic topology and differential geometry, as well as some special relativity).
As such, I'm looking for resources that are accessible to non-physicists (so ideally they would be self-contained and include just enough background to get started with simulations). Thank you.