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John Rennie
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A linear transformation maps straight lines to straight lines, that is a straight line in the $(t, x)$ coordinates maps to a straight line in the $(t', x')$ coordinates.

This is required because a body moving freely travels in a straight line, and any curvature would imply some external force was being applied. If the Lorentz transformations were non-linear then the trajectory of the body would be a straight line in some frames but not in others. That is, it would appear that an external force was being applied in some frames but not in others.

A linear transformation maps straight lines to straight lines, that is a straight line in the $(t, x)$ coordinates maps to a straight line in the $(t', x')$ coordinates.

This is required because a body moving freely travels in a straight line, and any curvature would imply some external force was being applied. If the Lorentz transformations were non-linear then it would appear that an external force was being applied in some frames but not in others.

A linear transformation maps straight lines to straight lines, that is a straight line in the $(t, x)$ coordinates maps to a straight line in the $(t', x')$ coordinates.

This is required because a body moving freely travels in a straight line, and any curvature would imply some external force was being applied. If the Lorentz transformations were non-linear then the trajectory of the body would be a straight line in some frames but not in others. That is, it would appear that an external force was being applied in some frames but not in others.

Source Link
John Rennie
  • 362.7k
  • 132
  • 780
  • 1.1k

A linear transformation maps straight lines to straight lines, that is a straight line in the $(t, x)$ coordinates maps to a straight line in the $(t', x')$ coordinates.

This is required because a body moving freely travels in a straight line, and any curvature would imply some external force was being applied. If the Lorentz transformations were non-linear then it would appear that an external force was being applied in some frames but not in others.