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May 16, 2019 at 17:52 comment added Derek Elkins left SE Specifically, if you wanted the cross product (for 3D GA) for some bizarre reason, you'd have a formula like $u\times v = (u\wedge v)I^{-1}$ where $I$ is the unit pseudoscalar, except that there're two unit pseudoscalars, $\vec x\wedge\vec y\wedge\vec z$ and $\vec x\wedge\vec z\wedge\vec y$. This is where the handedness of the cross product comes in. $\vec x\times\vec y=\pm\vec z$ becomes revealed as $\vec x\wedge\vec y=I\vec z$ which, by having the pseudoscalar explicit, is independent of handedness. What is dependent is whether $I\vec z$ is positive $\vec x\wedge\vec y$ or negative.
May 16, 2019 at 1:29 history answered Mike CC BY-SA 4.0