Timeline for Understanding the GHZ game
Current License: CC BY-SA 3.0
7 events
when toggle format | what | by | license | comment | |
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Feb 26, 2018 at 15:52 | vote | accept | CuriousGeorge | ||
Feb 25, 2018 at 19:44 | answer | added | glS | timeline score: 1 | |
Feb 25, 2018 at 19:33 | comment | added | CuriousGeorge | Thank you for the reply. I have already read that paper, and while it is more informing, it does not help me understand the game fully. In his example the questions are a slip of paper with either X or Y on it (0 or 1), again: How is this a question? How do you validate it, well David Bacon says: The product of their answers must be +1,-1,-1,-1 according to which paper slip they got. But what does this mean? This is the eigenvalues of the states, but what does this intuitively mean in the game in regular words? This game seems so arbitrary and strange, it is frustrating not to understand it. | |
Feb 25, 2018 at 19:12 | comment | added | glS | I agree that the notation on those notes is not ideal. I think these ones by David Bacon do a better job at explaining the matter. | |
Feb 25, 2018 at 18:57 | history | edited | CuriousGeorge | CC BY-SA 3.0 |
added info to question 3
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Feb 25, 2018 at 16:45 | review | First posts | |||
Feb 25, 2018 at 19:25 | |||||
Feb 25, 2018 at 16:43 | history | asked | CuriousGeorge | CC BY-SA 3.0 |