Skip to main content
32 events
when toggle format what by license comment
S Apr 8, 2020 at 13:14 history suggested CommunityBot CC BY-SA 4.0
the formula as given has a wrong sign see (Page 41) and the link is broken http://www.ladispe.polito.it/corsi/Meccatronica/02JHCOR/2011-12/Slides/Shuster_Pub_1993h_J_Repsurv_scan.pdf
Apr 8, 2020 at 8:20 review Suggested edits
S Apr 8, 2020 at 13:14
Jul 5, 2017 at 11:48 answer added Damien timeline score: 1
Apr 13, 2017 at 12:40 history edited CommunityBot
replaced http://physics.stackexchange.com/ with https://physics.stackexchange.com/
Nov 29, 2016 at 1:25 comment added Keshav Srinivasan @fibonatic Thanks, I didn't know that.
Nov 29, 2016 at 1:17 comment added fibonatic The quoted formula can also be written into a "simpeler" form, using $\vec{\alpha}=\theta\,\vec{n}$, with $\theta$ the magnitude of $\vec{\alpha}$ and $\vec{n}$ a unit vector pointing into the same direction as $\vec{\alpha}$. In this case the angular velocity can also be written as, $\vec{\omega}=\dot{\theta}\,\vec{n}+\sin\theta\,\dot{\vec{n}}+(1-\cos\theta)\,\vec{n}\times\dot{\vec{n}}$. But this does not help to answer your question, just thought that you might find it relevant.
S Oct 31, 2016 at 10:03 history bounty ended CommunityBot
S Oct 31, 2016 at 10:03 history notice removed CommunityBot
Oct 27, 2016 at 12:02 history edited Keshav Srinivasan CC BY-SA 3.0
added 73 characters in body
Oct 26, 2016 at 4:29 history edited Keshav Srinivasan CC BY-SA 3.0
added 2 characters in body
Oct 26, 2016 at 4:23 history edited Keshav Srinivasan CC BY-SA 3.0
added 656 characters in body
Oct 26, 2016 at 3:07 answer added Selene Routley timeline score: 1
Oct 26, 2016 at 2:30 comment added Selene Routley FYI the formula you quote is a variation on the well-kenned Rodrigues formula for $SO(3)$, which you can find at the end of my answer here, after one has simplified the expression $\vec{\alpha} \times \left(\vec{\alpha} \times \dot{\vec{\alpha}}\right)$ with standard triple product formulas
Oct 25, 2016 at 20:42 answer added John Alexiou timeline score: 1
Oct 25, 2016 at 15:38 history edited Keshav Srinivasan CC BY-SA 3.0
edited title
Oct 24, 2016 at 9:55 answer added user130529 timeline score: 2
Oct 23, 2016 at 8:29 history tweeted twitter.com/StackPhysics/status/790107949834264577
S Oct 23, 2016 at 8:14 history bounty started Keshav Srinivasan
S Oct 23, 2016 at 8:14 history notice added Keshav Srinivasan Draw attention
Oct 21, 2016 at 20:44 comment added John Alexiou Yes, I am translating into a vector-matrix equation.
Oct 21, 2016 at 20:32 comment added Keshav Srinivasan @ja72 Thanks, I just don't understand what it has to do with my question. Are you trying to translate the vector equation in my question into a matrix equation?
Oct 21, 2016 at 20:27 comment added John Alexiou Tensors give me headaches. I can understand better things with linear algebra and so I thought there would be others also. Trying to help out.
Oct 21, 2016 at 20:26 comment added Keshav Srinivasan @ja72 Yeah, I'm aware of that. What's your point?
Oct 21, 2016 at 20:23 comment added John Alexiou Note that the 3×3 anti-symmetric matrix mentioned is $$[\begin{pmatrix}x\\y\\z\end{pmatrix} \times] = \begin{bmatrix} 0 & -z & y \\ z & 0 & -x \\ -y & x & 0 \end{bmatrix}$$ if you don't want to use the tensor notation for cross products (like in the paper). The above gives $$[\vec{a} \times] \vec{b} \equiv \vec{a} \times \vec{b}$$
Oct 21, 2016 at 15:20 comment added Keshav Srinivasan @ja72 Yes, I know that quarternions have advantages over rotation vectors in this regard. But I want to see if we can get a formula for the rotation vector.
Oct 21, 2016 at 15:17 history edited Keshav Srinivasan CC BY-SA 3.0
added 17 characters in body
Oct 21, 2016 at 15:15 comment added John Alexiou There is a reason people use quaternions over rotation vectors.
S Oct 21, 2016 at 6:49 history edited user36790 CC BY-SA 3.0
replaced vec by \vec
S Oct 21, 2016 at 6:49 history suggested user130529 CC BY-SA 3.0
replaced vec by \vec
Oct 21, 2016 at 6:43 review Suggested edits
S Oct 21, 2016 at 6:49
Oct 21, 2016 at 4:58 history edited user36790 CC BY-SA 3.0
added 1 character in body
Oct 21, 2016 at 4:55 history asked Keshav Srinivasan CC BY-SA 3.0