Timeline for Why is it easier to calculate $\langle \chi|j\rangle\langle j|A| i\rangle\langle i| \phi\rangle$ than $\langle \chi|A|\phi\rangle$?
Current License: CC BY-SA 3.0
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Jul 30, 2015 at 16:58 | answer | added | CR Drost | timeline score: 1 | |
Jul 30, 2015 at 15:32 | vote | accept | CommunityBot | moved from User.Id=36790 by developer User.Id=2911 | |
Jul 29, 2015 at 20:59 | answer | added | AV23 | timeline score: 2 | |
Jul 29, 2015 at 10:23 | history | edited | user36790 | CC BY-SA 3.0 |
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Jul 29, 2015 at 10:12 | comment | added | Gonenc |
@user36790: I don't know what \SPG stand for but you can always define a new command with \newcommand{name goes here}[number of parameters]{and description} Feel free to check the wiki page for more information.
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Jul 29, 2015 at 10:09 | comment | added | Bort | full dissclosure: i didnt read your text to full detail. The main point seems to be why it might be advantageous to twice "insert unity". This way you have to compute the "matrix elements" of A in a basis that you chose. If you clever you do this using states i,j where you know what happens if you apply A | |
Jul 29, 2015 at 9:52 | comment | added | jinawee | Couldn't you draw it on paper and take a photo? Or draw it on paint. | |
Jul 29, 2015 at 9:36 | comment | added | Gonenc |
I think I should notify you that you haven't defined \SGP etc in $\LaTeX$ hence MathJax doesn't render.
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Jul 29, 2015 at 9:02 | history | edited | user36790 | CC BY-SA 3.0 |
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Jul 28, 2015 at 16:03 | history | edited | user36790 | CC BY-SA 3.0 |
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Jul 28, 2015 at 15:37 | history | edited | user36790 | CC BY-SA 3.0 |
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Jul 28, 2015 at 13:45 | history | asked | user36790 | CC BY-SA 3.0 |