Skip to main content
33 events
when toggle format what by license comment
Feb 11, 2015 at 7:44 comment added David Z Just as a reminder, please don't make too many edits to any one post.
Feb 7, 2015 at 6:25 history edited Yukterez CC BY-SA 3.0
added 2 characters in body
Feb 4, 2015 at 19:14 vote accept Yukterez
S Feb 4, 2015 at 19:14 history bounty ended Yukterez
S Feb 4, 2015 at 19:14 history notice removed Yukterez
Feb 4, 2015 at 17:10 vote accept Yukterez
Feb 4, 2015 at 19:14
Feb 3, 2015 at 22:54 answer added DanielLC timeline score: 0
Feb 3, 2015 at 20:35 vote accept Yukterez
Feb 3, 2015 at 20:36
Feb 3, 2015 at 18:47 comment added sure well, you don't necessarily do that's true, but i'm not sure that special relativity (with clock hypothesis) allows you to integrate the motion here (moreover its on smooth so)
Feb 3, 2015 at 17:40 comment added Yukterez The right image shall not be a transformation, it just shows the system of the runner. The only reason why the runner is moving and the route is fixed is for better display on the monitor. If the runner (black point) were fixed in the animation, the route would move in the same way just in opposite directions. (It seems that the answear I'm refering to has been deleted while I'm typing my reply to it, so nevermind)
Feb 3, 2015 at 16:16 comment added Yukterez @sure: You do not need general relativity to handle acceleration. In the absence of gravity special relativity should do.
Feb 3, 2015 at 16:05 comment added sure if your runner changes direction, then he gets accelerated. If he gets accelerated, then the speed of light is no longer c (radar distance is not even symmetric for accelerated observer), and you need general relativity to compute exactly the path of a photon from an accelerated observer.
Feb 3, 2015 at 10:34 answer added Ruslan timeline score: 7
Feb 3, 2015 at 6:15 history edited Yukterez CC BY-SA 3.0
added 1 character in body
Feb 3, 2015 at 6:10 history edited Yukterez CC BY-SA 3.0
added 103 characters in body
Feb 3, 2015 at 6:04 history edited Yukterez CC BY-SA 3.0
added 103 characters in body
Feb 3, 2015 at 5:56 history edited Yukterez CC BY-SA 3.0
added 191 characters in body
Feb 3, 2015 at 5:45 history tweeted twitter.com/#!/StackPhysics/status/562487083072491522
S Feb 3, 2015 at 4:43 history bounty started Yukterez
S Feb 3, 2015 at 4:43 history notice added Yukterez Authoritative reference needed
Jan 28, 2015 at 21:57 history edited Yukterez CC BY-SA 3.0
formatting
Jan 28, 2015 at 20:05 history edited Yukterez CC BY-SA 3.0
edited title
Jan 28, 2015 at 18:17 history edited Yukterez CC BY-SA 3.0
added 453 characters in body
Jan 28, 2015 at 15:48 history edited Yukterez CC BY-SA 3.0
spelling error
Jan 28, 2015 at 13:35 history edited Yukterez CC BY-SA 3.0
added 102 characters in body; edited title
Jan 27, 2015 at 23:23 history edited Yukterez CC BY-SA 3.0
formatting
Jan 27, 2015 at 22:43 history edited Yukterez CC BY-SA 3.0
added 12 characters in body
Jan 27, 2015 at 22:13 history edited HDE 226868 CC BY-SA 3.0
Edited LaTeX.
Jan 27, 2015 at 22:01 history edited Yukterez CC BY-SA 3.0
added 4 characters in body
Jan 27, 2015 at 21:55 history edited Yukterez CC BY-SA 3.0
added 4 characters in body
Jan 27, 2015 at 21:36 history edited Yukterez CC BY-SA 3.0
added 4 characters in body
Jan 27, 2015 at 21:36 comment added HDE 226868 Here's the notation we use, LaTeX.
Jan 27, 2015 at 21:30 history asked Yukterez CC BY-SA 3.0