| bio | website | xcrypt-devblog.blogspot.be |
|---|---|---|
| location | Belgium | |
| age | 21 | |
| visits | member for | 1 year, 5 months |
| seen | Feb 5 at 16:38 | |
| stats | profile views | 6 |
I have always been fascinated by games. At the age of 18, I started to get into game programming with C++ and DirectX. I have been working on various little game projects since then.
I decided to take a game development course, but I soon found out how misleading those courses are. In the meantime, I got more and more interested in game physics. At the age of 21 I went to Ghent University, taking a BSc mathematics course intended to be followed by a MSc mathematical computer science. My goal is to create my own game physics engine in C++ and to become a game physics programmer.
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Feb 5 |
awarded | Informed |
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Sep 18 |
awarded | Autobiographer |
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Dec 22 |
awarded | Student |
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Dec 20 |
comment |
Calculating collisions in realtime - dealing with a delay in time @DavidZaslavsky All right, I'll strap on my seatbelt! :) |
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Dec 20 |
comment |
Calculating collisions in realtime - dealing with a delay in time @DavidZaslavsky Could you tell me what stackexchange is a good place to post this? I really want to know the answer :) |
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Dec 20 |
comment |
Calculating collisions in realtime - dealing with a delay in time @DavidZaslavsky Yes I did, however I deleted it, since people told me it wasn't a good place to post it and redirected me here... |
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Dec 19 |
asked | Calculating collisions in realtime - dealing with a delay in time |