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visits member for 2 years, 6 months
seen Jul 21 at 1:59

Introduction This information was last updated on 2/04/2015.

Programming Knowledge I am an intermediate user of html and css. I am an amateur in C#, WPF, Java, and Python, and a recruit in C++ and Winforms for C#. I have former intermediate knowledge of XNA.

I know a small amount of ms DOS, compiler theory, assembly language, and computer architecture.

Programming Experience, Informal I made three XNA games (all 2-D). One was a snake game that allowed for multiple players and had xbox controller support, and another was a single-player spaceship game similar to Galaga, but much harder and faster-paced. The most recent was a maze game with a powerful level editor. All games were localized in English.

I made a professional particle engine in Game Maker which I plan on porting to a more useful platform. Additionally, I made a number of smaller games with Game Maker, giving me some game and ui design experience.

I made a sound synthesis toolkit in C# that reads and writes wav files, with the ability to create many types of tones, modifying them for panning, volume, etc. with different interpolation methods and many parameters. It supports a related tracker API that I wrote as well. While they are amateur-grade in terms of performance, they are functional and useful. No reliance on external libraries.

Programming Experience, Formal I took an introductory comp. programming class as a high school senior and taught the class and teacher many new things.

Applications Knowledge I know how to use many Windows tools and services. Of useful note is the Microsoft Office Suite and minor experience in Visual Studio. I know how to use Blender, Inkscape, Photoshop, Paint.Net, Audacity, and Google Drive, among others. I have general experience on forums and can navigate Windows products, Android, the internet, and a little bit of Linux.

Other Proficiencies Amateur mineralogy, spelling English, harmonica, some piano and guitar, graphic design, audio design, and some other things.


Feb
19
awarded  Notable Question
Feb
14
comment Is it possible to not move?
Interesting question. Perhaps take a look at absolute zero: en.wikipedia.org/wiki/Absolute_zero
Nov
7
revised Why does water rise through a hole in ice
Removed unnecessary caps
Nov
7
suggested approved edit on Why does water rise through a hole in ice
Sep
24
awarded  Autobiographer
Sep
11
revised Mechanical waves edge between material and vacuum
Updated with an animation
Sep
9
accepted Why aren't all large stars black holes?
Aug
15
awarded  Curious
Aug
14
comment Why aren't all large stars black holes?
So when the fusion processes stop and gravity continues to compact the atoms, don't they begin to fuse past iron from heat/pressure (a byproduct of gravity), much like supernovae can fuse atoms beyond iron? If so, then the soon-to-be black hole would stabilize (at least for awhile) before it becomes an actual singularity.
Aug
14
asked Why aren't all large stars black holes?
Aug
8
awarded  Popular Question
Jul
4
accepted Do airlocks in space decompress violently as they do in movies?
Jul
4
comment Do airlocks in space decompress violently as they do in movies?
As for "then why do airlocks do this in movies?" I wasn't asking what the purpose was, I was looking for confirmation that it is unrealistic.
Jul
4
comment Do airlocks in space decompress violently as they do in movies?
Not at all what I said. I asked why air rushes out in airlocks in movies. I never asked about a scenario regarding how you could make air rush out of an airlock at crazy velocities or any such nonsense to suggest I was asking about a hypocritical situation.
Jul
3
awarded  Critic
Jul
3
comment Do airlocks in space decompress violently as they do in movies?
@Wouter Gas expands in space because molecules bounce against each other, right? How would that be different than a solid? Is it just because gas isn't tightly held together (so it can move more freely)?
Jul
3
awarded  Yearling
Jul
3
asked Do airlocks in space decompress violently as they do in movies?
Jul
3
comment Are shadows underwater “wet”?
Not that I can do anything, but can we stop closing questions for obviously untrue reasons? What the user is asking here is pretty obvious: can shadows underwater be considered 'wet'? In any case, the question is fairly clear.
Jul
3
comment Are shadows underwater “wet”?
I believe that you knew the answer to this question when you posted it (or at least that's the impression that I get, and that is why so many people have downvoted this).