0
votes
1answer
54 views

Calculating force of a car [closed]

I'm simulating car cruise system and my results are not making any sense. I have been told that my force formula is wrong but I don’t understand why it is wrong and how I can fix this. Does anybody ...
-3
votes
1answer
66 views

Finding the constant of gravity in a game [closed]

Minecraft is a game of mining where one digs and finds ore (to put it simply). the world is composed of "blocks" 3 dimensional cubes that have different "pictures" on them, that make them appear like ...
0
votes
0answers
66 views

Outflow for fluid simulation based on “Stable Fluids”

I've implemented a fluid simulation based on the paper Stable Fluids. It works quite well, except I would like to have the velocity at the "upper" edge just to outflow and not to re-enter on the ...
2
votes
0answers
193 views

2D Car Physics including Throttle

For a simulation for testing on automatic cruise control, I came across the equation: $$ v_{n+1} = (1 - k_1 / m) v_n + (1 - k_b) \begin{pmatrix} T_n \\ θ_n \\ \end{pmatrix} $$ where: $T$ = ...
1
vote
3answers
462 views

Numerical simulation of mechanics problem

Say I have a planet and shoot something with a given velocity, which is a significant portion of the escape velocity, in a given angle into the sky. It has some initial velocity and there is the force ...