I'm trying to simulate (for an educational game) the well-known effect that rotating objects with three nonequal moments of inertia are unstable when rotated around the middle axis. Some explanations ...
I've noticed something curious about the rotation of a rectangular prism. If I take a box with height $\neq$ width $\neq$ depth and flip it into the air around different axes of rotation, some motions ...
For those who don't know what a steadicam is, I'll explain it in two points to give a basic idea. If you know what a steadicam is, skip to point 3. 1) A steadicam is a stabilizing mount for a motion ...
If you take a hardboiled egg and put it on a table and start to spin it, if you spin it fast enough it will start to spin in an upright position. What is the angular velocity needed for this ...
Why does a bike/bicycle fall when its speed is very low or close to zero and is balanced when going with a high speed?