My task here is to determine orbit parameters, using current values: $\mu=GM$ - standard gravitational parameter $r$ - distance to the object with Mass $M$ $v$ - speed of the object in the point $r$ ...
I'm looking to compute the pitch and roll of a device fitted with a three axis accelerometer when it is not at rest or moving at a constant velocity. Most applications I've seen so far are for ...
Alright, I am writing a space simulator for a 3D game and I would like to implement gravity of objects into it. Is there a nice way to find a velocity vector which can be added to my engine output ...
Say I have a planet and shoot something with a given velocity, which is a significant portion of the escape velocity, in a given angle into the sky. It has some initial velocity and there is the force ...