Minecraft is a game of mining where one digs and finds ore (to put it simply). the world is composed of "blocks" 3 dimensional cubes that have different "pictures" on them, that make them appear like ...
I want to simulate and test set of 2D designs that basically have pulley/gear/chain-linked systems under Gravity (For e.g. to check how a pulley would rotate given particular weights, of course I'm ...
Alright, I am writing a space simulator for a 3D game and I would like to implement gravity of objects into it. Is there a nice way to find a velocity vector which can be added to my engine output ...