Im making a physics app where im calculating a projectile and im using forces to calculate the acceleration but im getting some pretty strange results when calculation the drag and magnus effect. I ...
Is it theoretically possible for the orientation angle of a projectile to remain exactly equal to the orientation of velocity?
This question is sparked by my answer to this question: Is this simulation following real physics? After examining the math, I don't see how it is theoretically possible for the situation simulated ...