I am working on a project involving a simulation of the motion of a projectile (in 3D) aimed at a moving target. The way projectile motion is analyzed in most introductory physics books is not ...
Is it theoretically possible for the orientation angle of a projectile to remain exactly equal to the orientation of velocity?
This question is sparked by my answer to this question: Is this simulation following real physics? After examining the math, I don't see how it is theoretically possible for the situation simulated ...