-1
votes
1answer
93 views

Calculating pitch and roll with accelerations greater than +/- 1g

I'm looking to compute the pitch and roll of a device fitted with a three axis accelerometer when it is not at rest or moving at a constant velocity. Most applications I've seen so far are for ...
2
votes
2answers
156 views

How to simulate a full-suspension bike? [closed]

As a fun project, I would like to roughly simulate the suspension operation of a full-suspension mountain bike. This is not another one of those "How does a bicycle stay upright?" questions. Follow ...
0
votes
1answer
241 views

Software to simulate dynamics of objects in a given gravitation field [closed]

I want to simulate and test set of 2D designs that basically have pulley/gear/chain-linked systems under Gravity (For e.g. to check how a pulley would rotate given particular weights, of course I'm ...
-1
votes
1answer
123 views

Simulating a car in an intersection

I'm somewhat confused. I want to simulate in real-time an intersection where cars have to turn left, right or go straight. What I have are 2 way points: One at the beginning of the intersection on ...
5
votes
2answers
608 views

Trying to model pinball physics for game AI

I'm working on an AI for a pinball-related video game. The ultimate goal for the system is that the AI will be able to fire a flipper at the appropriate time to aim a pinball at a particular point on ...