1
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2answers
144 views

How to calculate velocities after collision?

I'm currently writing a program for a particle simulator. One of the requirements is that the particles collide in a realistic way. However, I don't know how to calculate the final velocities. For ...
1
vote
1answer
221 views

How to get the new direction of 2 disks colliding?

I'm developing a 2D game including collisions between many disks. I would like to know how I can get the angle corresponding to the new direction of each disk. For every disk I have this information ...
3
votes
1answer
436 views

Simple 2D Vehicle collision physics

I'm trying to create a simplified GTA 2 clone to learn. I'm onto vehicle collisions physics. The basic idea I would say is, To apply force F determined by vehicle A's position and velocity onto point ...