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205 views

Making a 3D physics engine, realistic? If so, where do I begin my research?

As a programming (technology), physics and math project in school, I'm considering programming my own 3D physics engine as a learning exercise. The physics engine should then be able to be used in a ...
2
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0answers
102 views

What is the correct way of integrating in astronomy simulations? [closed]

I'm creating a simple astronomy simulator that should use Newtonian physics to simulate movement of plants in a system (or any objects, for that matter). All the bodies are circles in an Euclidean ...
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1answer
85 views

Vehicle acceleration

What I'm essentially doing is Kalman Filter. If anyone is familiar with (but it doesn't really matter in this case). Consider the following formulas: $$x_k=x_{k-1}+v_{k-1}dt+a_{k-1}\frac{dt^2}{2}$$ ...
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1answer
880 views

How to find acceleration given position and velocity? [closed]

Sorry for this very simple question but I am still very new to the laws of motion. I am dealing with 2-dimensional vectors in my programming environment and I'm following these slides to learn about ...