How to calculate the new positions of other vertices in spring-mass system graph, when one vertex is actively moved by the user?
I am developing an android based game. I have 10 soldiers uniformly spaced in the scene using some kind of formation. Example - banks of 3 3 and 4 or banks of 4 4 2 or banks of 4 2 and 4 etc... Now ...
I recently came across a question involving non-inertial frames of reference. I didn't quite understand the way it had been solved due to some conceptual confusion regarding certain deductions made to ...