In the absence of work on the system, is there a closed form equation for the motion of a set of constrained rigid bodies (let's say, using Revolute (ie: simple pivot) constraints)? If the bodies are ...
Short intro I have a set of 3D (x,y,z) spatial coordinates of arm movement obtained using motion capture system. The example set of such coordinates looks like this (rounded up): ...
I'm developing (actually adopting existing solution) a Kalman filter to model motion of a vehicle (UAV or automobile). The state vector will include position, velocity, and, possibly, acceleration. ...
I'm building a physics simulator for a graphics course, and so far I have it implementing gravitational and Coulomb forces. I want to add collisions next, but I'm not exactly sure how to go about ...