I think you are describing the bi-elliptic transfer, where you raise the apoapsis above the target and then do a retrograde burn there to lower the periapsis. Technically this can save a bit of $\Delta v$ compared to a Hohmann transfer because the $\Delta v$ is spent more efficiently (the Oberth effect), but it also takes longer. If dv really isn't a problem you will always make the best time with a brachistochrone trajectory: accelerate continuously towards the target until you reach the halfway point, then flip around and deccelerate till you reach the destination at a standstill. This is really a generalised brachistochrone since you need to take into account the $1/r^2$ variation of gravity in the solar system. You can also take advantage of aerobraking at the target (if there is an acceptable atmosphere) to push the turnaround point even closer to the target and cut some time off the trip. Tweak as necessary - the idea still works. Porkchop plots are used to minimize the energy/$\Delta v$ requirement since in the real world lifting un-needed rocket fuel out of the Earth's gravity well is an expensive waste.
EDIT: I read an article from NASA describing work using genetic algorithms to optimize these sorts of continuously accelerating transfers. Sadly I don't have the reference any more, but its probably possible to find online.
EDIT 2: You can find a lot of information relating to real and fictional technologies from a hard sci-fi writing perspective at Atomic Rockets. If you are prepared to throw realistic $\Delta v$ requirements out the window then the only limitation on mission time is the acceleration your squishy human cargo is able to endure. For instance, if you pack your people in acceleration couches for the duration you can accelerate at, lets say, 3g long term (I'm not volunteering for this). An accelerate halfway/flip over/deccelerate mission takes (in the first approximation neglecting gravity) takes a time
$$ t = 2\sqrt{\frac{d}{a}} $$
to go a distance $d$ at an acceleration of $a$. To get a rough worst case figure take Earth and Mars at their furthest opposition $ d \approx 2.7 \mathrm{AU} $ so
$$ t_{max} \approx 65 \mathrm{hr}\ !!!$$
or if you only subject your passengers to 1g
$$ t_{max} \approx 113 \mathrm{hr}\ !!!$$
Clearly this is nothing like a real world mission profile. The reason is that the $\Delta v$ requirement for the 1g mission is
$$ \Delta v = a t = 4\times10^6 \frac{\mathrm{m}}{\mathrm{s}} $$
For the 3g mission it goes up to $6\times10^6 \frac{\mathrm{m}}{\mathrm{s}}$. You need a rocket engine with an exhaust velocity of the same order of magnitude if you want to achieve anything like a reasonable cargo/passenger capacity. This is, ahem, not currently feasible. But if you're willing to posit it then you hardly need to worry about complications like the sun's gravity - you can basically go in a straight line! (If you want to check my numbers, please do. I'm not entirely sure I believe them!)