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I'm flying, turning in a stable orbit, i.e. at constant level with a constant angle of bank, at constant airspeed, with a constant radius of turn, as in the picture here (sorry it's my first post, cannot upload pictures).

I am flying along the black curved line. The lift is directed as the blue axis (orthogonal to the wings). The vertical component of the lift compensate exactly the gravity, and the horizontal component of the lift is responsible for the turn (forget the component in the direction of movement).

Now consider the inclinometer (aka the ball aka balance indicator aka slip indicator). The position of the ball is supposed to tell me whether my turn is "coordinated" or not. If the ball is centered the turn is coordinated, otherwise the normal practice is to use rudders ("step on the ball") in order to center the ball and obtain a "coordinated turn".

Since the orbit is stable, the ball is stationary with respect to me, so the ball must be subject to the same exact acceleration I feel. Consider the frame of reference attached to the airplane, as in the picture. In this non-inertial frame of reference the forces I experience are the gravity, the lift, and the (apparent) centrifugal force. Since neither me nor the ball are moving with respect to the reference frame, all these forces must be balanced. In my case the lift is exercised on me by the seat and in the case of the ball by the wall of the cage/vial in which it is contained. In both cases the force exercised on the bodies to compensate gravity and centrifugal force must be in the same exact direction and strength of the lift. This can only happen for the ball when the ball is at the bottom of the curved vial, because only then the wall of the vial is normal to the vertical direction (blue axis).

So my question is: how can the ball ever be "out of the cage"? And how can the use of rudder impact on the ball position if the airplane yaws by rotating around the blue axis (i.e. around the direction of the lift)?

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The way the ball can be off-center is if the relative wind is off-center in the yaw axis.

The plane has a rudder on the vertical tail fin, and it is connected to pedals where you rest your feet. If you press forward with your right foot, that pulls the rudder to the right, causing the wind to push the tail to the left, and the nose of the plane swings to the right. This does not change the plane's direction of motion, only its attitude relative to that direction of motion.

Because the wind is hitting the left side of the plane, you feel it immediately as a sideways force - your shoulder presses against the door, and the ball moves off-center.

The thing about turns is, in the process of entering a right turn, say, you must lift the left wing, by depressing the aileron on that wing. That not only lifts the left wing, it drags the nose to the left. The aileron on the opposite wing also drags, but much less. This aileron drag is called "adverse yaw". To counteract the adverse yaw, you can apply some right rudder. When you've done that properly, the ball stays in the center, and that's called a "coordinated turn". Of course, once you're in the turn, you don't need to bank further, so you can relax both the ailerons and the rudder. When you've reached your desired heading and want to straighten out again, you do the opposite.

It takes a bit of practice, and feels great when you do it right.

The other use for the rudder is in a cross-wind landing. As you approach the runway, you are "crabbed" sideways because your nose is facing the relative wind. If you landed that way, you'd trip over your wheels, so before you land you rudder your nose into alignment with the runway (incidentally producing that sideways force). To keep the sideways force, and the wind, from carrying you off the centerline of the runway, you bank into the wind, effectively turning into the wind at the same time as you are uncoordinated. Since you are banked, the lower wheel touches first. With practice, and if the wind is steady enough, you can travel the entire length of the runway on one wheel and then take off again.

EDIT: Here's a little picture that might make it clear why pressing a rudder pedal would make you feel a lateral acceleration:

enter image description here

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Thanks Mike, but I was not thinking of transient maneuvers (like entering a turn). In those situations you do feel a (temporary) imbalance. My point is that in a stable (even in a not coordinated one) turn the ball should always be centered, by the reasoning above. In reality, if you put in too little or too much rudder you will get the ball dance around (like in this example: youtube.com/watch?v=G962tc789dQ&feature=related), and this is what I don't understand.. –  Marco Aita Nov 11 '12 at 22:10
    
@Marco: That's an excellent video. In addition to illustrating adverse yaw, they are showing what happens when you are in the turn, and you apply the rudder (to a greater or lesser degree than required to counteract adverse yaw). Most planes have a self-righting tendency, by design, meaning that even in the middle of a turn, you have to apply some aileron to maintain the bank, and the corresponding rudder. –  Mike Dunlavey Nov 11 '12 at 22:23
    
yes, it's a nice video, but unfortunately it doesn't explain why the ball goes off centre. What happens in real life clashes with my understanding of how the plane yaws around the lift vector.. in every book I've checked they only say "the ball tells you when you are in coordinated turn, use the rudder to keep it in the centre..". While this is a practical suggestion, it does not explain the physics.. –  Marco Aita Nov 11 '12 at 22:56
    
@Marco: The way the pilot makes the ball move like that is by pressing the rudder this way and that, that's all. He doesn't have to - he's just showing what happens if he does. –  Mike Dunlavey Nov 11 '12 at 23:04
    
yes, I know, and that is the problem! It shouldn't move, because the plane rotates around the line of action of the lift.. my question comes from experiencing the effect but not being able to explain it. Think of it this way: hang a little plane to a string, and hang a little pendulum underneath the plane, as in this picture: tinypic.com/r/sqsb2w/6 . If the plane turns, the pendulum doesn't move.. if you now spin the whole lot, the plane will stay at an angle (same physics as the real one), and the pendulum will be in line with the string - always, even if the plane is turned/yawed.. –  Marco Aita Nov 11 '12 at 23:19
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