That I could create as a classical mechanics class project? Other than the classical examples that we see in textbooks (catenary, brachistochrone, Fermat, etc..)
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closed as not constructive by David Zaslavsky♦ Oct 28 '12 at 12:07
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Here is one I just made up, but it has a nice flavor--- suppose you have a 2-d bullet going very fast through a 2-d gas. The gas molecules reflects specularly off the bullet, making glancing collisions. What shape of bullet of a fixed area has the least drag? This problem gives $$\int {1\over 1+y'^2} + \lambda y dx $$ And the equation for y' you get is $$ y' = \lambda x (1 - 2 y'^2 - y'^4) $$ or $$ y = \int \lambda x ( 1 - 2 y^2 - y^4) $$ Which you can solve in a series by plugging in $y={\lambda x^2\over 2}$ and iterating a few times using the relation above as a recursion. |
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While studying classical mechanics I did the following simulation:
Here is what I've got in the end:
Here $\alpha = -200, p_1 = (0,-5)$ and $p_2 = (0.17,-0.17)$. Red and green lines are real trajectories in the potential and the black line is my "test trajectory". So one can see that the simple random walk in parameter space can find some of the real paths of the body. |
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