This is a physics question about an in-game world scenario. In Starcraft II, there is a flying unit called "viper". It has the ability to abduct huge, massive enemy units - while remaining stationary in the air. The question is, if one were to apply very basic physics, how much air would that viper need to move to oppose the force of pulling a massive object?
Original problem description found here: http://www.reddit.com/r/starcraft/comments/277xz5/burrowed_ultralisks_can_be_abducted/chys5wx
Demo: a viper pulling a colossus (while itself remaining stationary in the air)
I can do the basic calculations, but I found the more I thought about it the more intricacies I encountered, until the basic problem looked harder than it is. Now I'm looking for people with a clearer head. Or actually, I really think I know how to solve this (can't get more basic as far as the fundamental calculations are concerned) but would still hear your opinion/strategy, mostly for the "edges" of the problem.